Virtual Currency Patents
The Following Virtual Currency Patent was granted in March 2016:
PAT. NO. | Title |
---|---|
9,292,846 | Mobile device authorization system for concurrent submission of multiple tender types |
9,286,510 | Systems and methods for redeeming user activity level for virtual currency |
9,283,487 | Systems and methods for processing in game help requests during a battle |
9,283,486 | Systems and methods for setting priority for a notification list in a gaming system |
9,280,875 | Virtual playing chips in a multiuser online game network |
9,280,874 | Gaming system and method employing a player-selected feature for a play of a game or using the player-selected feature to modify another feature for a subsequent play of the game |
9,280,792 | Notarization based on currency transactions |
9,275,516 | Wagering apparatus, methods and systems |
9,275,389 | Modular device payment system |
9,272,213 | Game operation device, game operation method, computer-readable recording medium, and game operation system |
Virtual Currency Patent Applications
The following virtual currency patent applications were published in March 2016:
PUB. APP. NO. | Title |
---|---|
20160089569 | FITNESS CHALLENGE E-AWARDS |
20160088012 | SYSTEM, METHOD AND COMPUTER-ACCESSIBLE MEDIUM FOR DETERRENCE OF MALWARE |
20160086446 | SYSTEMS, APPARATUSES, AND METHODS FOR OPERATING AN ELECTRONIC GAME |
20160086418 | DIGITAL CURRENCY ENABLED VENDING MACHINE |
20160082350 | VIDEOGAME SYSTEM AND METHOD THAT ENABLES CHARACTERS TO EARN VIRTUAL FANS BY COMPLETING SECONDARY OBJECTIVES |
20160080156 | SYSTEMS, DEVICES, AND METHODS FOR DETECTING DOUBLE SIGNING IN A ONE-TIME USE SIGNATURE SCHEME |
20160078467 | Kids’ Loyalty and Rewards Program |
20160078408 | System and Method for Enabling and/or Managing Contributions |
20160071108 | ENHANCED AUTOMATED ANTI-FRAUD AND ANTI-MONEY-LAUNDERING PAYMENT SYSTEM |
20160071096 | Method and System for Securing Cryptocurrency Wallet |
20160064955 | METHOD AND SYSTEM FOR PROVIDING POWER MANAGEMENT FOR A WEARABLE SMART DEVICE |
20160063769 | METHOD AND ARRANGEMENT FOR GENERATING FRANKING IMPRINT DATA FOR A MAIL ITEM |
20160063540 | METHOD FOR REVENUE GENERATION AND REVENUE SHARING FROM A MOBILE APPLICATION |
20160063465 | TASK-BASED PAYMENT FOR CONTENT |
Virtual Currency Patents — Definitions
As we use it here, “virtual currencies” include digital currencies, cryptocurrencies and other innovative electronic currencies, such as Bitcoin, Darkcoin, Dogecoin, Litecoin, Mastercoin, Namecoin, NXT, Peercoin, Ripple.
We track patents and patent applications that are substantially related to virtual currencies. Patents and applications that make only a passing reference to a virtual currency are generally not included. Please let us know if we have missed any important patents.
We track patent applications and patents that have been published or granted by the U.S. Patent and Trademark Office. Although most applications are published, a small percentage (about 7%) are not published for various reasons. Patent applications are generally published 18 months after the first priority date of the application. Published applications have not necessarily been examined and some applications will be abandoned after publication. Once an application is examined and approved and all fees and formalities have been satisfied, the Patent Office grants a patent.
More Information
Please see our patent page for more information on patents and our intellectual property page for more information on intellectual property.
Patents have strict deadlines. Please contact us if we can be of assistance to you.